Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID PH_KEEP_OBJECT_RECON_WHEN_TRACK_2D_CHANGES
Element Information
Sample Code
Example code for the id PH_KEEP_OBJECT_RECON_WHEN_TRACK_2D_CHANGES in Ophtrackedobject
Note that this is not the actual code from the Ophtrackedobject file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ophtrackedobject.res)
BOOL PH_KEEP_OBJECT_RECON_WHEN_TRACK_2D_CHANGES { ANIM OFF; }
Header File Code (Ophtrackedobject.h)
#ifndef OPHTRACKEDOBJECT_H__ #define OPHTRACKEDOBJECT_H__ enum { PH_KEEP_OBJECT_RECON_WHEN_TRACK_2D_CHANGES = 1000, //First ID should start at 1000 }; #endif // OPHTRACKEDOBJECT_H__
String File Code (Ophtrackedobject.str)
// C4D-StringResource // Identifier Text STRINGTABLE { PH_KEEP_OBJECT_RECON_WHEN_TRACK_2D_CHANGES "LockSolvedData"; }