Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id SDSOBJECT_SUBDIVIDE_UV in Osds

Note that this is not the actual code from the Osds file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Osds.res)


LONG  SDSOBJECT_SUBDIVIDE_UV
{
                        
    CYCLE 
    {         SDSOBJECT_SUBDIVIDE_UV_STANDARD; 
        SDSOBJECT_SUBDIVIDE_UV_BOUNDARY; 
        SDSOBJECT_SUBDIVIDE_UV_EDGE; 
    }
}
            

Header File Code (Osds.h)

#ifndef OSDS_H__
#define OSDS_H__
enum
{
  SDSOBJECT_SUBDIVIDE_UV = 1000,  //First ID should start at 1000
    SDSOBJECT_SUBDIVIDE_UV_STANDARD = 1,
    SDSOBJECT_SUBDIVIDE_UV_BOUNDARY = 2,
    SDSOBJECT_SUBDIVIDE_UV_EDGE = 3,
};
#endif	// OSDS_H__

String File Code (Osds.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  SDSOBJECT_SUBDIVIDE_UV    "SubdivideUVs";
    SDSOBJECT_SUBDIVIDE_UV_STANDARD    "Standard";
    SDSOBJECT_SUBDIVIDE_UV_BOUNDARY    "Boundary";
    SDSOBJECT_SUBDIVIDE_UV_EDGE    "Edge";
}