Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID SDSOBJECT_TYPE
Element Information
Sample Code
Example code for the id SDSOBJECT_TYPE in Osds
Note that this is not the actual code from the Osds file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Osds.res)
LONG SDSOBJECT_TYPE { CYCLE { SDSOBJECT_TYPE_CM; SDSOBJECT_TYPE_CM_N; SDSOBJECT_TYPE_OSD_CATMARK; SDSOBJECT_TYPE_OSD_LOOP; SDSOBJECT_TYPE_OSD_BILINEAR; } }
Header File Code (Osds.h)
#ifndef OSDS_H__ #define OSDS_H__ enum { SDSOBJECT_TYPE = 1000, //First ID should start at 1000 SDSOBJECT_TYPE_CM = 1, SDSOBJECT_TYPE_CM_N = 2, SDSOBJECT_TYPE_OSD_CATMARK = 3, SDSOBJECT_TYPE_OSD_LOOP = 4, SDSOBJECT_TYPE_OSD_BILINEAR = 5, }; #endif // OSDS_H__
String File Code (Osds.str)
// C4D-StringResource // Identifier Text STRINGTABLE { SDSOBJECT_TYPE "Type"; SDSOBJECT_TYPE_CM "Catmull-Clark"; SDSOBJECT_TYPE_CM_N "Catmull-Clark(N-Gons)"; SDSOBJECT_TYPE_OSD_CATMARK "OpenSubdivCatmull-Clark"; SDSOBJECT_TYPE_OSD_LOOP "OpenSubdivLoop"; SDSOBJECT_TYPE_OSD_BILINEAR "OpenSubdivBilinear"; }