Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID SKY_FOG_DENSITY_DISTRIB
Element Information
Sample Code
Example code for the id SKY_FOG_DENSITY_DISTRIB in Oskyshader
Note that this is not the actual code from the Oskyshader file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oskyshader.res)
SPLINE SKY_FOG_DENSITY_DISTRIB { SHOWGRID_H ; SHOWGRID_V ; MINSIZE_H 120; MINSIZE_V 90; EDIT_H ; EDIT_V ; X_MIN 0; X_MAX 100; Y_MIN 0; Y_MAX 100; X_STEPS 1; Y_STEPS 1; }
Header File Code (Oskyshader.h)
#ifndef OSKYSHADER_H__ #define OSKYSHADER_H__ enum { SKY_FOG_DENSITY_DISTRIB = 1000, //First ID should start at 1000 }; #endif // OSKYSHADER_H__
String File Code (Oskyshader.str)
// C4D-StringResource // Identifier Text STRINGTABLE { SKY_FOG_DENSITY_DISTRIB "DensityDistribution"; }