Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID SKY_REAL_SKY_ATM_SATURATION
Element Information
Sample Code
Example code for the id SKY_REAL_SKY_ATM_SATURATION in Oskyshader
Note that this is not the actual code from the Oskyshader file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oskyshader.res)
REAL SKY_REAL_SKY_ATM_SATURATION { UNIT PERCENT; MIN 0.0; MAX 200.0; MAXSLIDER 200.0; }
Header File Code (Oskyshader.h)
#ifndef OSKYSHADER_H__ #define OSKYSHADER_H__ enum { SKY_REAL_SKY_ATM_SATURATION = 1000, //First ID should start at 1000 }; #endif // OSKYSHADER_H__
String File Code (Oskyshader.str)
// C4D-StringResource // Identifier Text STRINGTABLE { SKY_REAL_SKY_ATM_SATURATION "SaturationCorrection"; }