Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id SKY_REAL_SKY_SKY_SATURATION in Oskyshader

Note that this is not the actual code from the Oskyshader file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Oskyshader.res)


REAL  SKY_REAL_SKY_SKY_SATURATION
{
UNIT  PERCENT;  MIN  0.0;  MAX  200.0;  MAXSLIDER  200.0;  }
            

Header File Code (Oskyshader.h)

#ifndef OSKYSHADER_H__
#define OSKYSHADER_H__
enum
{
  SKY_REAL_SKY_SKY_SATURATION = 1000,  //First ID should start at 1000
};
#endif	// OSKYSHADER_H__

String File Code (Oskyshader.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  SKY_REAL_SKY_SKY_SATURATION    "SaturationCorrection";
}