Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID SPLINEOBJECT_INTERPOLATION
Element Information
Sample Code
Example code for the id SPLINEOBJECT_INTERPOLATION in Ospline
Note that this is not the actual code from the Ospline file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ospline.res)
LONG SPLINEOBJECT_INTERPOLATION { CYCLE { SPLINEOBJECT_INTERPOLATION_NONE; SPLINEOBJECT_INTERPOLATION_NATURAL; SPLINEOBJECT_INTERPOLATION_UNIFORM; SPLINEOBJECT_INTERPOLATION_ADAPTIVE; SPLINEOBJECT_INTERPOLATION_SUBDIV; } }
Header File Code (Ospline.h)
#ifndef OSPLINE_H__ #define OSPLINE_H__ enum { SPLINEOBJECT_INTERPOLATION = 1000, //First ID should start at 1000 SPLINEOBJECT_INTERPOLATION_NONE = 1, SPLINEOBJECT_INTERPOLATION_NATURAL = 2, SPLINEOBJECT_INTERPOLATION_UNIFORM = 3, SPLINEOBJECT_INTERPOLATION_ADAPTIVE = 4, SPLINEOBJECT_INTERPOLATION_SUBDIV = 5, }; #endif // OSPLINE_H__
String File Code (Ospline.str)
// C4D-StringResource // Identifier Text STRINGTABLE { SPLINEOBJECT_INTERPOLATION "IntermediatePoints"; SPLINEOBJECT_INTERPOLATION_NONE "None"; SPLINEOBJECT_INTERPOLATION_NATURAL "Natural"; SPLINEOBJECT_INTERPOLATION_UNIFORM "Uniform"; SPLINEOBJECT_INTERPOLATION_ADAPTIVE "Adaptive"; SPLINEOBJECT_INTERPOLATION_SUBDIV "Subdivided"; }