Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO
Element Information
Sample Code
Example code for the id ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO in Oweightmgr
Note that this is not the actual code from the Oweightmgr file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oweightmgr.res)
LONG ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO { SCALE_H ; HIDDEN ; CYCLE { ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_1; ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_5; ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_10; } }
Header File Code (Oweightmgr.h)
#ifndef OWEIGHTMGR_H__ #define OWEIGHTMGR_H__ enum { ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO = 1000, //First ID should start at 1000 ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_1 = 1, ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_5 = 2, ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_10 = 3, }; #endif // OWEIGHTMGR_H__
String File Code (Oweightmgr.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO "To"; ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_1 "1"; ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_5 "5"; ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_10 "10"; }