Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_WEIGHT_MGR_WEIGHT_MODE
Element Information
Sample Code
Example code for the id ID_CA_WEIGHT_MGR_WEIGHT_MODE in Oweightmgr
Note that this is not the actual code from the Oweightmgr file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oweightmgr.res)
LONG ID_CA_WEIGHT_MGR_WEIGHT_MODE { CYCLE { ID_CA_WEIGHT_BASE_MODE_ADD; ID_CA_WEIGHT_BASE_MODE_SUBTRACT; ID_CA_WEIGHT_BASE_MODE_ABS; ID_CA_WEIGHT_BASE_MODE_SMOOTH; ID_CA_WEIGHT_BASE_MODE_BLEED; ID_CA_WEIGHT_BASE_MODE_INTENSITY; ID_CA_WEIGHT_BASE_MODE_REMAP; ID_CA_WEIGHT_BASE_MODE_PRUNE; ID_CA_WEIGHT_BASE_MODE_ROUND; } }
Header File Code (Oweightmgr.h)
#ifndef OWEIGHTMGR_H__ #define OWEIGHTMGR_H__ enum { ID_CA_WEIGHT_MGR_WEIGHT_MODE = 1000, //First ID should start at 1000 ID_CA_WEIGHT_BASE_MODE_ADD = 1, ID_CA_WEIGHT_BASE_MODE_SUBTRACT = 2, ID_CA_WEIGHT_BASE_MODE_ABS = 3, ID_CA_WEIGHT_BASE_MODE_SMOOTH = 4, ID_CA_WEIGHT_BASE_MODE_BLEED = 5, ID_CA_WEIGHT_BASE_MODE_INTENSITY = 6, ID_CA_WEIGHT_BASE_MODE_REMAP = 7, ID_CA_WEIGHT_BASE_MODE_PRUNE = 8, ID_CA_WEIGHT_BASE_MODE_ROUND = 9, }; #endif // OWEIGHTMGR_H__
String File Code (Oweightmgr.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_WEIGHT_MGR_WEIGHT_MODE "Mode"; ID_CA_WEIGHT_BASE_MODE_ADD ""; ID_CA_WEIGHT_BASE_MODE_SUBTRACT ""; ID_CA_WEIGHT_BASE_MODE_ABS ""; ID_CA_WEIGHT_BASE_MODE_SMOOTH ""; ID_CA_WEIGHT_BASE_MODE_BLEED ""; ID_CA_WEIGHT_BASE_MODE_INTENSITY ""; ID_CA_WEIGHT_BASE_MODE_REMAP ""; ID_CA_WEIGHT_BASE_MODE_PRUNE ""; ID_CA_WEIGHT_BASE_MODE_ROUND ""; }