Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XGROUP_COLOR_MODE
Element Information
Sample Code
Example code for the id XGROUP_COLOR_MODE in Oxgroup
Note that this is not the actual code from the Oxgroup file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxgroup.res)
LONG XGROUP_COLOR_MODE { ANIM OFF; CYCLE { XGROUP_COLOR_MODE_SINGLE; XGROUP_COLOR_MODE_RANDOM; XGROUP_COLOR_MODE_GRADIENT_RANDOM; XGROUP_COLOR_MODE_GRADIENT_PARAM; XGROUP_COLOR_MODE_SHADER; } }
Header File Code (Oxgroup.h)
#ifndef OXGROUP_H__ #define OXGROUP_H__ enum { XGROUP_COLOR_MODE = 1000, //First ID should start at 1000 XGROUP_COLOR_MODE_SINGLE = 1, XGROUP_COLOR_MODE_RANDOM = 2, XGROUP_COLOR_MODE_GRADIENT_RANDOM = 3, XGROUP_COLOR_MODE_GRADIENT_PARAM = 4, XGROUP_COLOR_MODE_SHADER = 5, }; #endif // OXGROUP_H__
String File Code (Oxgroup.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XGROUP_COLOR_MODE "ColorMode"; XGROUP_COLOR_MODE_SINGLE "SingleColor"; XGROUP_COLOR_MODE_RANDOM "RandomColor"; XGROUP_COLOR_MODE_GRADIENT_RANDOM "Gradient(Random)"; XGROUP_COLOR_MODE_GRADIENT_PARAM "Gradient(Parameter)"; XGROUP_COLOR_MODE_SHADER "UseShader"; }