Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XMODNULL_MODS4
Element Information
Sample Code
Example code for the id XMODNULL_MODS4 in Oxmodnull
Note that this is not the actual code from the Oxmodnull file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxmodnull.res)
LONG XMODNULL_MODS4 { ANIM OFF; CUSTOMGUI CYCLE; CYCLE { XMODNULL_CHOOSE_4; 1029576; XMODNULL_BRANCH; 1031838; XMODNULL_DYNPART; 1033835; XMODNULL_GEOMETRY; 1027711; XMODNULL_MORPH; 1029117; XMODNULL_SCALE; 1027708; XMODNULL_SPAWN; 1027705; XMODNULL_TENDRIL; 1032041; } }
Header File Code (Oxmodnull.h)
#ifndef OXMODNULL_H__ #define OXMODNULL_H__ enum { XMODNULL_MODS4 = 1000, //First ID should start at 1000 XMODNULL_CHOOSE_4 = 1, 1029576 = 2, XMODNULL_BRANCH = 3, 1031838 = 4, XMODNULL_DYNPART = 5, 1033835 = 6, XMODNULL_GEOMETRY = 7, 1027711 = 8, XMODNULL_MORPH = 9, 1029117 = 10, XMODNULL_SCALE = 11, 1027708 = 12, XMODNULL_SPAWN = 13, 1027705 = 14, XMODNULL_TENDRIL = 15, 1032041 = 16, }; #endif // OXMODNULL_H__
String File Code (Oxmodnull.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XMODNULL_MODS4 "GenerateModifiers"; XMODNULL_CHOOSE_4 "ChooseGenerateModifier..."; 1029576 ""; XMODNULL_BRANCH "Branch"; 1031838 ""; XMODNULL_DYNPART "DynamicParticles"; 1033835 ""; XMODNULL_GEOMETRY "Geometry"; 1027711 ""; XMODNULL_MORPH "Morph"; 1029117 ""; XMODNULL_SCALE "Scale"; 1027708 ""; XMODNULL_SPAWN "Spawn"; 1027705 ""; XMODNULL_TENDRIL "Tendril"; 1032041 ""; }