Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XPQ_PARAMETER_TYPE
Element Information
Sample Code
Example code for the id XPQ_PARAMETER_TYPE in Oxpquestion
Note that this is not the actual code from the Oxpquestion file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxpquestion.res)
LONG XPQ_PARAMETER_TYPE { ANIM OFF; SCALE_H ; CUSTOMGUI CYCLE; CYCLE { XPQ_PARAM_TYPE_PDAT; XPQ_PARAM_TYPE_PPOS; XPQ_PARAM_TYPE_PFLAGS; XPQ_PARAM_TYPE_GEOM; XPQ_PARAM_TYPE_PHYS; XPQ_PARAM_TYPE_OTHER; } }
Header File Code (Oxpquestion.h)
#ifndef OXPQUESTION_H__ #define OXPQUESTION_H__ enum { XPQ_PARAMETER_TYPE = 1000, //First ID should start at 1000 XPQ_PARAM_TYPE_PDAT = 1, XPQ_PARAM_TYPE_PPOS = 2, XPQ_PARAM_TYPE_PFLAGS = 3, XPQ_PARAM_TYPE_GEOM = 4, XPQ_PARAM_TYPE_PHYS = 5, XPQ_PARAM_TYPE_OTHER = 6, }; #endif // OXPQUESTION_H__
String File Code (Oxpquestion.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XPQ_PARAMETER_TYPE "QuestionType"; XPQ_PARAM_TYPE_PDAT "ParticleData"; XPQ_PARAM_TYPE_PPOS "ParticlePosition"; XPQ_PARAM_TYPE_PFLAGS "ParticleFlags"; XPQ_PARAM_TYPE_GEOM "Geometry"; XPQ_PARAM_TYPE_PHYS "PhysicalData"; XPQ_PARAM_TYPE_OTHER "Other"; }