Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XSKIN_SURFACE_FUNCTION
Element Information
Sample Code
Example code for the id XSKIN_SURFACE_FUNCTION in Oxpskinner
Note that this is not the actual code from the Oxpskinner file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxpskinner.res)
LONG XSKIN_SURFACE_FUNCTION { SCALE_H ; CYCLE { XSKIN_SURFACE_FUNCTION_BLINN; XSKIN_SURFACE_FUNCTION_WYVILL; XSKIN_SURFACE_FUNCTION_LINKS; XSKIN_SURFACE_FUNCTION_RMAN; XSKIN_SURFACE_FUNCTION_HART; XSKIN_SURFACE_FUNCTION_GEISS; XSKIN_SURFACE_FUNCTION_SPH; XSKIN_SURFACE_FUNCTION_ZHUBRIDSON; } }
Header File Code (Oxpskinner.h)
#ifndef OXPSKINNER_H__ #define OXPSKINNER_H__ enum { XSKIN_SURFACE_FUNCTION = 1000, //First ID should start at 1000 XSKIN_SURFACE_FUNCTION_BLINN = 1, XSKIN_SURFACE_FUNCTION_WYVILL = 2, XSKIN_SURFACE_FUNCTION_LINKS = 3, XSKIN_SURFACE_FUNCTION_RMAN = 4, XSKIN_SURFACE_FUNCTION_HART = 5, XSKIN_SURFACE_FUNCTION_GEISS = 6, XSKIN_SURFACE_FUNCTION_SPH = 7, XSKIN_SURFACE_FUNCTION_ZHUBRIDSON = 8, }; #endif // OXPSKINNER_H__
String File Code (Oxpskinner.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XSKIN_SURFACE_FUNCTION "Surface"; XSKIN_SURFACE_FUNCTION_BLINN "Blinn(Blobbies)"; XSKIN_SURFACE_FUNCTION_WYVILL "Wyvill"; XSKIN_SURFACE_FUNCTION_LINKS "Links"; XSKIN_SURFACE_FUNCTION_RMAN "RenderMan"; XSKIN_SURFACE_FUNCTION_HART "Hart"; XSKIN_SURFACE_FUNCTION_GEISS "Geiss"; XSKIN_SURFACE_FUNCTION_SPH "Fluid"; XSKIN_SURFACE_FUNCTION_ZHUBRIDSON "Zhu-Bridson"; }