Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XSPL_SPLITTER_TEXMODE
Element Information
Sample Code
Example code for the id XSPL_SPLITTER_TEXMODE in Oxpsplitter
Note that this is not the actual code from the Oxpsplitter file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxpsplitter.res)
LONG XSPL_SPLITTER_TEXMODE { CYCLE { SPLITTER_TEXMODE_ORIG; SPLITTER_TEXMODE_RANDOM; SPLITTER_TEXMODE_PARTICLE; } }
Header File Code (Oxpsplitter.h)
#ifndef OXPSPLITTER_H__ #define OXPSPLITTER_H__ enum { XSPL_SPLITTER_TEXMODE = 1000, //First ID should start at 1000 SPLITTER_TEXMODE_ORIG = 1, SPLITTER_TEXMODE_RANDOM = 2, SPLITTER_TEXMODE_PARTICLE = 3, }; #endif // OXPSPLITTER_H__
String File Code (Oxpsplitter.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XSPL_SPLITTER_TEXMODE "Texture"; SPLITTER_TEXMODE_ORIG "Original"; SPLITTER_TEXMODE_RANDOM "Random/Multishader"; SPLITTER_TEXMODE_PARTICLE "UseParticleColor"; }