Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XSP_SPRITE_TEXTURE_SELECT
Element Information
Sample Code
Example code for the id XSP_SPRITE_TEXTURE_SELECT in Oxpsprite
Note that this is not the actual code from the Oxpsprite file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxpsprite.res)
LONG XSP_SPRITE_TEXTURE_SELECT { CYCLE { SPRITE_TEX_FIRST; SPRITE_TEX_RANDOM; SPRITE_TEX_SELECT; } }
Header File Code (Oxpsprite.h)
#ifndef OXPSPRITE_H__ #define OXPSPRITE_H__ enum { XSP_SPRITE_TEXTURE_SELECT = 1000, //First ID should start at 1000 SPRITE_TEX_FIRST = 1, SPRITE_TEX_RANDOM = 2, SPRITE_TEX_SELECT = 3, }; #endif // OXPSPRITE_H__
String File Code (Oxpsprite.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XSP_SPRITE_TEXTURE_SELECT "ChooseMaterialtoApply"; SPRITE_TEX_FIRST "Material1Only"; SPRITE_TEX_RANDOM "RandomSelection"; SPRITE_TEX_SELECT "SelectbyIndex"; }