Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XSP_SPRITE_TEXT_MIRROR
Element Information
Sample Code
Example code for the id XSP_SPRITE_TEXT_MIRROR in Oxpsprite
Note that this is not the actual code from the Oxpsprite file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxpsprite.res)
LONG XSP_SPRITE_TEXT_MIRROR { CYCLE { TEXT_MIRROR_NONE; TEXT_MIRROR_H; TEXT_MIRROR_P; TEXT_MIRROR_B; TEXT_MIRROR_HP; TEXT_MIRROR_HB; TEXT_MIRROR_PB; TEXT_MIRROR_HPB; } }
Header File Code (Oxpsprite.h)
#ifndef OXPSPRITE_H__ #define OXPSPRITE_H__ enum { XSP_SPRITE_TEXT_MIRROR = 1000, //First ID should start at 1000 TEXT_MIRROR_NONE = 1, TEXT_MIRROR_H = 2, TEXT_MIRROR_P = 3, TEXT_MIRROR_B = 4, TEXT_MIRROR_HP = 5, TEXT_MIRROR_HB = 6, TEXT_MIRROR_PB = 7, TEXT_MIRROR_HPB = 8, }; #endif // OXPSPRITE_H__
String File Code (Oxpsprite.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XSP_SPRITE_TEXT_MIRROR "MirrorAcross"; TEXT_MIRROR_NONE "None"; TEXT_MIRROR_H "H"; TEXT_MIRROR_P "P"; TEXT_MIRROR_B "B"; TEXT_MIRROR_HP "HP"; TEXT_MIRROR_HB "HB"; TEXT_MIRROR_PB "PB"; TEXT_MIRROR_HPB "HPB"; }