Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XPSQ_PARAMETER_TYPE
Element Information
Sample Code
Example code for the id XPSQ_PARAMETER_TYPE in Oxpsubquestion
Note that this is not the actual code from the Oxpsubquestion file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxpsubquestion.res)
LONG XPSQ_PARAMETER_TYPE { ANIM OFF; SCALE_H ; CUSTOMGUI CYCLE; CYCLE { XPSQ_PARAM_TYPE_PDAT; XPSQ_PARAM_TYPE_PPOS; XPSQ_PARAM_TYPE_PFLAGS; XPSQ_PARAM_TYPE_GEOM; XPSQ_PARAM_TYPE_PHYS; XPSQ_PARAM_TYPE_OTHER; } }
Header File Code (Oxpsubquestion.h)
#ifndef OXPSUBQUESTION_H__ #define OXPSUBQUESTION_H__ enum { XPSQ_PARAMETER_TYPE = 1000, //First ID should start at 1000 XPSQ_PARAM_TYPE_PDAT = 1, XPSQ_PARAM_TYPE_PPOS = 2, XPSQ_PARAM_TYPE_PFLAGS = 3, XPSQ_PARAM_TYPE_GEOM = 4, XPSQ_PARAM_TYPE_PHYS = 5, XPSQ_PARAM_TYPE_OTHER = 6, }; #endif // OXPSUBQUESTION_H__
String File Code (Oxpsubquestion.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XPSQ_PARAMETER_TYPE "QuestionType"; XPSQ_PARAM_TYPE_PDAT "ParticleData"; XPSQ_PARAM_TYPE_PPOS "ParticlePosition"; XPSQ_PARAM_TYPE_PFLAGS "ParticleFlags"; XPSQ_PARAM_TYPE_GEOM "Geometry"; XPSQ_PARAM_TYPE_PHYS "PhysicalData"; XPSQ_PARAM_TYPE_OTHER "Other"; }