Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XPSQ_PARAM_FALLOFF_MODE
Element Information
Sample Code
Example code for the id XPSQ_PARAM_FALLOFF_MODE in Oxpsubquestion
Note that this is not the actual code from the Oxpsubquestion file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxpsubquestion.res)
LONG XPSQ_PARAM_FALLOFF_MODE { CYCLE { XPSQ_PARAM_FALLOFF_MODE_IN; XPSQ_PARAM_FALLOFF_MODE_OUT; XPSQ_PARAM_FALLOFF_MODE_MORETHAN; XPSQ_PARAM_FALLOFF_MODE_LESSTHAN; XPSQ_PARAM_FALLOFF_MODE_RANGE; } }
Header File Code (Oxpsubquestion.h)
#ifndef OXPSUBQUESTION_H__ #define OXPSUBQUESTION_H__ enum { XPSQ_PARAM_FALLOFF_MODE = 1000, //First ID should start at 1000 XPSQ_PARAM_FALLOFF_MODE_IN = 1, XPSQ_PARAM_FALLOFF_MODE_OUT = 2, XPSQ_PARAM_FALLOFF_MODE_MORETHAN = 3, XPSQ_PARAM_FALLOFF_MODE_LESSTHAN = 4, XPSQ_PARAM_FALLOFF_MODE_RANGE = 5, }; #endif // OXPSUBQUESTION_H__
String File Code (Oxpsubquestion.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XPSQ_PARAM_FALLOFF_MODE "Mode"; XPSQ_PARAM_FALLOFF_MODE_IN "ParticleWithinFalloff"; XPSQ_PARAM_FALLOFF_MODE_OUT "ParticleOutsideFalloff"; XPSQ_PARAM_FALLOFF_MODE_MORETHAN "Falloff>"; XPSQ_PARAM_FALLOFF_MODE_LESSTHAN "Falloff<"; XPSQ_PARAM_FALLOFF_MODE_RANGE "InRange"; }