Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XOVM_SYSOBJ_ACTIONS_OBJ
Element Information
Sample Code
Example code for the id XOVM_SYSOBJ_ACTIONS_OBJ in Oxpsystem
Note that this is not the actual code from the Oxpsystem file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxpsystem.res)
LONG XOVM_SYSOBJ_ACTIONS_OBJ { ANIM OFF; CUSTOMGUI CYCLE; CYCLE { SYSOBJ_CHOOSE_4; 1029574; SYSOBJ_AEMITTER; 1030335; SYSOBJ_AGENERATOR; 1032535; SYSOBJ_ATRAILS; 1027508; } }
Header File Code (Oxpsystem.h)
#ifndef OXPSYSTEM_H__ #define OXPSYSTEM_H__ enum { XOVM_SYSOBJ_ACTIONS_OBJ = 1000, //First ID should start at 1000 SYSOBJ_CHOOSE_4 = 1, 1029574 = 2, SYSOBJ_AEMITTER = 3, 1030335 = 4, SYSOBJ_AGENERATOR = 5, 1032535 = 6, SYSOBJ_ATRAILS = 7, 1027508 = 8, }; #endif // OXPSYSTEM_H__
String File Code (Oxpsystem.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XOVM_SYSOBJ_ACTIONS_OBJ "ObjectActions"; SYSOBJ_CHOOSE_4 "ChooseObjectAction..."; 1029574 ""; SYSOBJ_AEMITTER "ChangeEmitter"; 1030335 ""; SYSOBJ_AGENERATOR "ChangeGenerator"; 1032535 ""; SYSOBJ_ATRAILS "ChangeTrails"; 1027508 ""; }