Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XOVM_SYSOBJ_DYNAMICS
Element Information
Sample Code
Example code for the id XOVM_SYSOBJ_DYNAMICS in Oxpsystem
Note that this is not the actual code from the Oxpsystem file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxpsystem.res)
LONG XOVM_SYSOBJ_DYNAMICS { ANIM OFF; CUSTOMGUI CYCLE; CYCLE { SYSOBJ_CHOOSE_5; 1032131; SYSOBJ_DOMAIN; 1033595; SYSOBJ_CONSTRAINTS; 1033777; SYSOBJ_PPCOLLISIONS; 1033823; SYSOBJ_FLUIDS; 1033824; } }
Header File Code (Oxpsystem.h)
#ifndef OXPSYSTEM_H__ #define OXPSYSTEM_H__ enum { XOVM_SYSOBJ_DYNAMICS = 1000, //First ID should start at 1000 SYSOBJ_CHOOSE_5 = 1, 1032131 = 2, SYSOBJ_DOMAIN = 3, 1033595 = 4, SYSOBJ_CONSTRAINTS = 5, 1033777 = 6, SYSOBJ_PPCOLLISIONS = 7, 1033823 = 8, SYSOBJ_FLUIDS = 9, 1033824 = 10, }; #endif // OXPSYSTEM_H__
String File Code (Oxpsystem.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XOVM_SYSOBJ_DYNAMICS "Dynamics"; SYSOBJ_CHOOSE_5 "ChooseDynamicObject..."; 1032131 ""; SYSOBJ_DOMAIN "FLIPDomain"; 1033595 ""; SYSOBJ_CONSTRAINTS "Constraints"; 1033777 ""; SYSOBJ_PPCOLLISIONS "P-PCollisions"; 1033823 ""; SYSOBJ_FLUIDS "SPHFluids"; 1033824 ""; }