Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XOVM_SYSOBJ_MODS4
Element Information
Sample Code
Example code for the id XOVM_SYSOBJ_MODS4 in Oxpsystem
Note that this is not the actual code from the Oxpsystem file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxpsystem.res)
LONG XOVM_SYSOBJ_MODS4 { ANIM OFF; CUSTOMGUI CYCLE; CYCLE { SYSOBJ_CHOOSE_8; 1029576; SYSOBJ_BRANCH; 1031838; SYSOBJ_DYNPART; 1033835; SYSOBJ_GEOMETRY; 1027711; SYSOBJ_MORPH; 1029117; SYSOBJ_SCALE; 1027708; SYSOBJ_SPAWN; 1027705; SYSOBJ_TENDRIL; 1032041; } }
Header File Code (Oxpsystem.h)
#ifndef OXPSYSTEM_H__ #define OXPSYSTEM_H__ enum { XOVM_SYSOBJ_MODS4 = 1000, //First ID should start at 1000 SYSOBJ_CHOOSE_8 = 1, 1029576 = 2, SYSOBJ_BRANCH = 3, 1031838 = 4, SYSOBJ_DYNPART = 5, 1033835 = 6, SYSOBJ_GEOMETRY = 7, 1027711 = 8, SYSOBJ_MORPH = 9, 1029117 = 10, SYSOBJ_SCALE = 11, 1027708 = 12, SYSOBJ_SPAWN = 13, 1027705 = 14, SYSOBJ_TENDRIL = 15, 1032041 = 16, }; #endif // OXPSYSTEM_H__
String File Code (Oxpsystem.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XOVM_SYSOBJ_MODS4 "GenerateModifiers"; SYSOBJ_CHOOSE_8 "ChooseGenerateModifier..."; 1029576 ""; SYSOBJ_BRANCH "Branch"; 1031838 ""; SYSOBJ_DYNPART "DynamicParticles"; 1033835 ""; SYSOBJ_GEOMETRY "Geometry"; 1027711 ""; SYSOBJ_MORPH "Morph"; 1029117 ""; SYSOBJ_SCALE "Scale"; 1027708 ""; SYSOBJ_SPAWN "Spawn"; 1027705 ""; SYSOBJ_TENDRIL "Tendril"; 1032041 ""; }