Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id PBODYPAINT_TOOLCURSOR in Pbodypaint

Note that this is not the actual code from the Pbodypaint file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Pbodypaint.res)


LONG  PBODYPAINT_TOOLCURSOR
{
ANIM  OFF;                          
    CYCLE 
    {         PBODYPAINT_TOOLCURSOR_STAND; 
        PBODYPAINT_TOOLCURSOR_CROSS; 
        PBODYPAINT_TOOLCURSOR_HIDE; 
    }
}
            

Header File Code (Pbodypaint.h)

#ifndef PBODYPAINT_H__
#define PBODYPAINT_H__
enum
{
  PBODYPAINT_TOOLCURSOR = 1000,  //First ID should start at 1000
    PBODYPAINT_TOOLCURSOR_STAND = 1,
    PBODYPAINT_TOOLCURSOR_CROSS = 2,
    PBODYPAINT_TOOLCURSOR_HIDE = 3,
};
#endif	// PBODYPAINT_H__

String File Code (Pbodypaint.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  PBODYPAINT_TOOLCURSOR    "ToolCursors";
    PBODYPAINT_TOOLCURSOR_STAND    "Standard";
    PBODYPAINT_TOOLCURSOR_CROSS    "Cross";
    PBODYPAINT_TOOLCURSOR_HIDE    "Hide";
}