Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID PREF_INTERFACE_PASTEAT
Element Information
Sample Code
Example code for the id PREF_INTERFACE_PASTEAT in Prefsinterface
Note that this is not the actual code from the Prefsinterface file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Prefsinterface.res)
LONG PREF_INTERFACE_PASTEAT { ANIM OFF; CYCLE { PREF_INTERFACE_I_TOP; PREF_INTERFACE_I_PREV; PREF_INTERFACE_I_NEXT; PREF_INTERFACE_I_PARENT; PREF_INTERFACE_I_CHILD; PREF_INTERFACE_I_ROOT; } }
Header File Code (Prefsinterface.h)
#ifndef PREFSINTERFACE_H__ #define PREFSINTERFACE_H__ enum { PREF_INTERFACE_PASTEAT = 1000, //First ID should start at 1000 PREF_INTERFACE_I_TOP = 1, PREF_INTERFACE_I_PREV = 2, PREF_INTERFACE_I_NEXT = 3, PREF_INTERFACE_I_PARENT = 4, PREF_INTERFACE_I_CHILD = 5, PREF_INTERFACE_I_ROOT = 6, }; #endif // PREFSINTERFACE_H__
String File Code (Prefsinterface.str)
// C4D-StringResource // Identifier Text STRINGTABLE { PREF_INTERFACE_PASTEAT "PasteNewObjectAt"; PREF_INTERFACE_I_TOP "Top"; PREF_INTERFACE_I_PREV "Previous"; PREF_INTERFACE_I_NEXT "Next"; PREF_INTERFACE_I_PARENT "Parent"; PREF_INTERFACE_I_CHILD "Child"; PREF_INTERFACE_I_ROOT "Root"; }