Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id PREF_INTERFACE_PASTEAT in Prefsinterface

Note that this is not the actual code from the Prefsinterface file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Prefsinterface.res)


LONG  PREF_INTERFACE_PASTEAT
{
ANIM  OFF;                          
    CYCLE 
    {         PREF_INTERFACE_I_TOP; 
        PREF_INTERFACE_I_PREV; 
        PREF_INTERFACE_I_NEXT; 
        PREF_INTERFACE_I_PARENT; 
        PREF_INTERFACE_I_CHILD; 
        PREF_INTERFACE_I_ROOT; 
    }
}
            

Header File Code (Prefsinterface.h)

#ifndef PREFSINTERFACE_H__
#define PREFSINTERFACE_H__
enum
{
  PREF_INTERFACE_PASTEAT = 1000,  //First ID should start at 1000
    PREF_INTERFACE_I_TOP = 1,
    PREF_INTERFACE_I_PREV = 2,
    PREF_INTERFACE_I_NEXT = 3,
    PREF_INTERFACE_I_PARENT = 4,
    PREF_INTERFACE_I_CHILD = 5,
    PREF_INTERFACE_I_ROOT = 6,
};
#endif	// PREFSINTERFACE_H__

String File Code (Prefsinterface.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  PREF_INTERFACE_PASTEAT    "PasteNewObjectAt";
    PREF_INTERFACE_I_TOP    "Top";
    PREF_INTERFACE_I_PREV    "Previous";
    PREF_INTERFACE_I_NEXT    "Next";
    PREF_INTERFACE_I_PARENT    "Parent";
    PREF_INTERFACE_I_CHILD    "Child";
    PREF_INTERFACE_I_ROOT    "Root";
}