Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ONION_DISPLAYMODE
Element Information
Sample Code
Example code for the id ONION_DISPLAYMODE in Tdisplay
Note that this is not the actual code from the Tdisplay file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Tdisplay.res)
LONG ONION_DISPLAYMODE { PARENTCOLLAPSE ONION_MODE; ANIM OFF; CYCLE { ONION_DISPLAY_GOURAUD; ONION_DISPLAY_GOURAUD_WIRE; ONION_DISPLAY_QUICK; ONION_DISPLAY_QUICK_WIRE; ONION_DISPLAY_FLAT; ONION_DISPLAY_FLAT_WIRE; ONION_DISPLAY_NOSHADING; } }
Header File Code (Tdisplay.h)
#ifndef TDISPLAY_H__ #define TDISPLAY_H__ enum { ONION_DISPLAYMODE = 1000, //First ID should start at 1000 ONION_DISPLAY_GOURAUD = 1, ONION_DISPLAY_GOURAUD_WIRE = 2, ONION_DISPLAY_QUICK = 3, ONION_DISPLAY_QUICK_WIRE = 4, ONION_DISPLAY_FLAT = 5, ONION_DISPLAY_FLAT_WIRE = 6, ONION_DISPLAY_NOSHADING = 7, }; #endif // TDISPLAY_H__
String File Code (Tdisplay.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ONION_DISPLAYMODE "ShadingMode"; ONION_DISPLAY_GOURAUD "GouraudShading"; ONION_DISPLAY_GOURAUD_WIRE "GouraudShading(Lines)"; ONION_DISPLAY_QUICK "QuickShading"; ONION_DISPLAY_QUICK_WIRE "QuickShading(Lines)"; ONION_DISPLAY_FLAT "ConstantShading"; ONION_DISPLAY_FLAT_WIRE "ConstantShading(Lines)"; ONION_DISPLAY_NOSHADING "Lines"; }