Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id HAIR_COLLIDER_FORCES_OBJECTS_FALLOFF in Thaircollider

Note that this is not the actual code from the Thaircollider file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Thaircollider.res)


LONG  HAIR_COLLIDER_FORCES_OBJECTS_FALLOFF
{
                        
    CYCLE 
    {         HAIR_COLLIDER_FORCES_FALLOFF_CONSTANT; 
        HAIR_COLLIDER_FORCES_FALLOFF_LINEAR; 
        HAIR_COLLIDER_FORCES_FALLOFF_SQUARE; 
        HAIR_COLLIDER_FORCES_FALLOFF_CUBIC; 
        HAIR_COLLIDER_FORCES_FALLOFF_CUSTOM; 
    }
}
            

Header File Code (Thaircollider.h)

#ifndef THAIRCOLLIDER_H__
#define THAIRCOLLIDER_H__
enum
{
  HAIR_COLLIDER_FORCES_OBJECTS_FALLOFF = 1000,  //First ID should start at 1000
    HAIR_COLLIDER_FORCES_FALLOFF_CONSTANT = 1,
    HAIR_COLLIDER_FORCES_FALLOFF_LINEAR = 2,
    HAIR_COLLIDER_FORCES_FALLOFF_SQUARE = 3,
    HAIR_COLLIDER_FORCES_FALLOFF_CUBIC = 4,
    HAIR_COLLIDER_FORCES_FALLOFF_CUSTOM = 5,
};
#endif	// THAIRCOLLIDER_H__

String File Code (Thaircollider.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  HAIR_COLLIDER_FORCES_OBJECTS_FALLOFF    "Falloff";
    HAIR_COLLIDER_FORCES_FALLOFF_CONSTANT    "Constant";
    HAIR_COLLIDER_FORCES_FALLOFF_LINEAR    "Linear";
    HAIR_COLLIDER_FORCES_FALLOFF_SQUARE    "Square";
    HAIR_COLLIDER_FORCES_FALLOFF_CUBIC    "Cubic";
    HAIR_COLLIDER_FORCES_FALLOFF_CUSTOM    "Custom";
}