Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID HAIR_COLLIDER_FORCES_OBJECTS_FALLOFF
Element Information
Sample Code
Example code for the id HAIR_COLLIDER_FORCES_OBJECTS_FALLOFF in Thaircollider
Note that this is not the actual code from the Thaircollider file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Thaircollider.res)
LONG HAIR_COLLIDER_FORCES_OBJECTS_FALLOFF { CYCLE { HAIR_COLLIDER_FORCES_FALLOFF_CONSTANT; HAIR_COLLIDER_FORCES_FALLOFF_LINEAR; HAIR_COLLIDER_FORCES_FALLOFF_SQUARE; HAIR_COLLIDER_FORCES_FALLOFF_CUBIC; HAIR_COLLIDER_FORCES_FALLOFF_CUSTOM; } }
Header File Code (Thaircollider.h)
#ifndef THAIRCOLLIDER_H__ #define THAIRCOLLIDER_H__ enum { HAIR_COLLIDER_FORCES_OBJECTS_FALLOFF = 1000, //First ID should start at 1000 HAIR_COLLIDER_FORCES_FALLOFF_CONSTANT = 1, HAIR_COLLIDER_FORCES_FALLOFF_LINEAR = 2, HAIR_COLLIDER_FORCES_FALLOFF_SQUARE = 3, HAIR_COLLIDER_FORCES_FALLOFF_CUBIC = 4, HAIR_COLLIDER_FORCES_FALLOFF_CUSTOM = 5, }; #endif // THAIRCOLLIDER_H__
String File Code (Thaircollider.str)
// C4D-StringResource // Identifier Text STRINGTABLE { HAIR_COLLIDER_FORCES_OBJECTS_FALLOFF "Falloff"; HAIR_COLLIDER_FORCES_FALLOFF_CONSTANT "Constant"; HAIR_COLLIDER_FORCES_FALLOFF_LINEAR "Linear"; HAIR_COLLIDER_FORCES_FALLOFF_SQUARE "Square"; HAIR_COLLIDER_FORCES_FALLOFF_CUBIC "Cubic"; HAIR_COLLIDER_FORCES_FALLOFF_CUSTOM "Custom"; }