Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID MDATA_ADDPOINT_POLYTYPE
Element Information
Sample Code
Example code for the id MDATA_ADDPOINT_POLYTYPE in ToolAddPoint
Note that this is not the actual code from the ToolAddPoint file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (ToolAddPoint.res)
LONG MDATA_ADDPOINT_POLYTYPE { CYCLE { MDATA_ADDPOINT_POLYTYPE_NGON; MDATA_ADDPOINT_POLYTYPE_TRIANGLES; MDATA_ADDPOINT_POLYTYPE_QUADRANGLES; } }
Header File Code (ToolAddPoint.h)
#ifndef TOOLADDPOINT_H__ #define TOOLADDPOINT_H__ enum { MDATA_ADDPOINT_POLYTYPE = 1000, //First ID should start at 1000 MDATA_ADDPOINT_POLYTYPE_NGON = 1, MDATA_ADDPOINT_POLYTYPE_TRIANGLES = 2, MDATA_ADDPOINT_POLYTYPE_QUADRANGLES = 3, }; #endif // TOOLADDPOINT_H__
String File Code (ToolAddPoint.str)
// C4D-StringResource // Identifier Text STRINGTABLE { MDATA_ADDPOINT_POLYTYPE "PolygonType"; MDATA_ADDPOINT_POLYTYPE_NGON "N-gon"; MDATA_ADDPOINT_POLYTYPE_TRIANGLES "Triangles"; MDATA_ADDPOINT_POLYTYPE_QUADRANGLES "Quadrangles"; }