Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID MDATA_LIGHTPLACER_MODE
Element Information
Sample Code
Example code for the id MDATA_LIGHTPLACER_MODE in ToolLightPlacer
Note that this is not the actual code from the ToolLightPlacer file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (ToolLightPlacer.res)
LONG MDATA_LIGHTPLACER_MODE { CYCLE { MDATA_LIGHTPLACER_MODE_TRACKBALL; MDATA_LIGHTPLACER_MODE_SURFACE; MDATA_LIGHTPLACER_MODE_DIFFUSE; MDATA_LIGHTPLACER_MODE_SPECULAR; MDATA_LIGHTPLACER_MODE_TARGET; MDATA_LIGHTPLACER_MODE_PIVOT; } }
Header File Code (ToolLightPlacer.h)
#ifndef TOOLLIGHTPLACER_H__ #define TOOLLIGHTPLACER_H__ enum { MDATA_LIGHTPLACER_MODE = 1000, //First ID should start at 1000 MDATA_LIGHTPLACER_MODE_TRACKBALL = 1, MDATA_LIGHTPLACER_MODE_SURFACE = 2, MDATA_LIGHTPLACER_MODE_DIFFUSE = 3, MDATA_LIGHTPLACER_MODE_SPECULAR = 4, MDATA_LIGHTPLACER_MODE_TARGET = 5, MDATA_LIGHTPLACER_MODE_PIVOT = 6, }; #endif // TOOLLIGHTPLACER_H__
String File Code (ToolLightPlacer.str)
// C4D-StringResource // Identifier Text STRINGTABLE { MDATA_LIGHTPLACER_MODE "Mode"; MDATA_LIGHTPLACER_MODE_TRACKBALL "Trackball"; MDATA_LIGHTPLACER_MODE_SURFACE "Surface"; MDATA_LIGHTPLACER_MODE_DIFFUSE "DiffusePlacement"; MDATA_LIGHTPLACER_MODE_SPECULAR "SpecularPlacement"; MDATA_LIGHTPLACER_MODE_TARGET "Target"; MDATA_LIGHTPLACER_MODE_PIVOT "Pivot"; }