Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID MDATA_MAGNET_EFFECTMODE
Element Information
Sample Code
Example code for the id MDATA_MAGNET_EFFECTMODE in ToolMagnet
Note that this is not the actual code from the ToolMagnet file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (ToolMagnet.res)
LONG MDATA_MAGNET_EFFECTMODE { ALIGN_LEFT ; CYCLE { MDATA_MAGNET_MODE_SMEAR; MDATA_MAGNET_MODE_PULL; MDATA_MAGNET_MODE_SURFACE; MDATA_MAGNET_MODE_NORMAL; MDATA_MAGNET_MODE_SPREAD; MDATA_MAGNET_MODE_SPIN; MDATA_MAGNET_MODE_TWIST; MDATA_MAGNET_MODE_VORTEX; MDATA_MAGNET_MODE_SMOOTH; } }
Header File Code (ToolMagnet.h)
#ifndef TOOLMAGNET_H__ #define TOOLMAGNET_H__ enum { MDATA_MAGNET_EFFECTMODE = 1000, //First ID should start at 1000 MDATA_MAGNET_MODE_SMEAR = 1, MDATA_MAGNET_MODE_PULL = 2, MDATA_MAGNET_MODE_SURFACE = 3, MDATA_MAGNET_MODE_NORMAL = 4, MDATA_MAGNET_MODE_SPREAD = 5, MDATA_MAGNET_MODE_SPIN = 6, MDATA_MAGNET_MODE_TWIST = 7, MDATA_MAGNET_MODE_VORTEX = 8, MDATA_MAGNET_MODE_SMOOTH = 9, }; #endif // TOOLMAGNET_H__
String File Code (ToolMagnet.str)
// C4D-StringResource // Identifier Text STRINGTABLE { MDATA_MAGNET_EFFECTMODE "Mode"; MDATA_MAGNET_MODE_SMEAR "Smear"; MDATA_MAGNET_MODE_PULL "Pull"; MDATA_MAGNET_MODE_SURFACE "Surface"; MDATA_MAGNET_MODE_NORMAL "Normal"; MDATA_MAGNET_MODE_SPREAD "Repel"; MDATA_MAGNET_MODE_SPIN "Spin"; MDATA_MAGNET_MODE_TWIST "Twister"; MDATA_MAGNET_MODE_VORTEX "Vortex"; MDATA_MAGNET_MODE_SMOOTH "Smooth"; }