Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_BRUSH_BASE_TOOL_FALLOFF
Element Information
Sample Code
Example code for the id ID_BRUSH_BASE_TOOL_FALLOFF in Toolbrushbase
Note that this is not the actual code from the Toolbrushbase file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Toolbrushbase.res)
LONG ID_BRUSH_BASE_TOOL_FALLOFF { FIT_H ; SCALE_H ; CYCLE { ID_BRUSH_BASE_TOOL_FALLOFF_NONE; ID_BRUSH_BASE_TOOL_FALLOFF_SIMPLE; ID_BRUSH_BASE_TOOL_FALLOFF_LINEAR; ID_BRUSH_BASE_TOOL_FALLOFF_DOME; ID_BRUSH_BASE_TOOL_FALLOFF_BELL; ID_BRUSH_BASE_TOOL_FALLOFF_CIRCLE; ID_BRUSH_BASE_TOOL_FALLOFF_NEEDLE; ID_BRUSH_BASE_TOOL_FALLOFF_SPLINE; } }
Header File Code (Toolbrushbase.h)
#ifndef TOOLBRUSHBASE_H__ #define TOOLBRUSHBASE_H__ enum { ID_BRUSH_BASE_TOOL_FALLOFF = 1000, //First ID should start at 1000 ID_BRUSH_BASE_TOOL_FALLOFF_NONE = 1, ID_BRUSH_BASE_TOOL_FALLOFF_SIMPLE = 2, ID_BRUSH_BASE_TOOL_FALLOFF_LINEAR = 3, ID_BRUSH_BASE_TOOL_FALLOFF_DOME = 4, ID_BRUSH_BASE_TOOL_FALLOFF_BELL = 5, ID_BRUSH_BASE_TOOL_FALLOFF_CIRCLE = 6, ID_BRUSH_BASE_TOOL_FALLOFF_NEEDLE = 7, ID_BRUSH_BASE_TOOL_FALLOFF_SPLINE = 8, }; #endif // TOOLBRUSHBASE_H__
String File Code (Toolbrushbase.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_BRUSH_BASE_TOOL_FALLOFF "Falloff"; ID_BRUSH_BASE_TOOL_FALLOFF_NONE "None"; ID_BRUSH_BASE_TOOL_FALLOFF_SIMPLE "Hardness"; ID_BRUSH_BASE_TOOL_FALLOFF_LINEAR "Linear"; ID_BRUSH_BASE_TOOL_FALLOFF_DOME "Dome"; ID_BRUSH_BASE_TOOL_FALLOFF_BELL "Bell"; ID_BRUSH_BASE_TOOL_FALLOFF_CIRCLE "Circle"; ID_BRUSH_BASE_TOOL_FALLOFF_NEEDLE "Needle"; ID_BRUSH_BASE_TOOL_FALLOFF_SPLINE "Curve"; }