Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_JOINT_ALIGN_PRIMARY_DIRECTION
Element Information
Sample Code
Example code for the id ID_CA_JOINT_ALIGN_PRIMARY_DIRECTION in Toolcaalign
Note that this is not the actual code from the Toolcaalign file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Toolcaalign.res)
LONG ID_CA_JOINT_ALIGN_PRIMARY_DIRECTION { CYCLE { ID_CA_JOINT_ALIGN_DIRECTION_BONE; ID_CA_JOINT_ALIGN_DIRECTION_WORLD_AXIS; ID_CA_JOINT_ALIGN_DIRECTION_OBJECT_AXIS; ID_CA_JOINT_ALIGN_DIRECTION_OBJECT; ID_CA_JOINT_ALIGN_DIRECTION_ROOT_AXIS; } }
Header File Code (Toolcaalign.h)
#ifndef TOOLCAALIGN_H__ #define TOOLCAALIGN_H__ enum { ID_CA_JOINT_ALIGN_PRIMARY_DIRECTION = 1000, //First ID should start at 1000 ID_CA_JOINT_ALIGN_DIRECTION_BONE = 1, ID_CA_JOINT_ALIGN_DIRECTION_WORLD_AXIS = 2, ID_CA_JOINT_ALIGN_DIRECTION_OBJECT_AXIS = 3, ID_CA_JOINT_ALIGN_DIRECTION_OBJECT = 4, ID_CA_JOINT_ALIGN_DIRECTION_ROOT_AXIS = 5, }; #endif // TOOLCAALIGN_H__
String File Code (Toolcaalign.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_JOINT_ALIGN_PRIMARY_DIRECTION "Direction"; ID_CA_JOINT_ALIGN_DIRECTION_BONE "Bone"; ID_CA_JOINT_ALIGN_DIRECTION_WORLD_AXIS "WorldAxis"; ID_CA_JOINT_ALIGN_DIRECTION_OBJECT_AXIS "ObjectAxis"; ID_CA_JOINT_ALIGN_DIRECTION_OBJECT "Aim"; ID_CA_JOINT_ALIGN_DIRECTION_ROOT_AXIS "RootAxis"; }