Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_PAINT_TOOL_COLORMODE
Element Information
Sample Code
Example code for the id ID_CA_PAINT_TOOL_COLORMODE in Toolcapaint
Note that this is not the actual code from the Toolcapaint file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Toolcapaint.res)
LONG ID_CA_PAINT_TOOL_COLORMODE { SCALE_H ; CYCLE { ID_CA_PAINT_TOOL_COLORMODE_NORMAL; ID_CA_PAINT_TOOL_COLORMODE_ADD; ID_CA_PAINT_TOOL_COLORMODE_SUB; ID_CA_PAINT_TOOL_COLORMODE_MUL; ID_CA_PAINT_TOOL_COLORMODE_LIG; ID_CA_PAINT_TOOL_COLORMODE_DARK; ID_CA_PAINT_TOOL_COLORMODE_SMOOTH; ID_CA_PAINT_TOOL_COLORMODE_AVERAGE; ID_CA_PAINT_TOOL_COLORMODE_BLEED; ID_CA_PAINT_TOOL_COLORMODE_INTENSITY; ID_CA_PAINT_TOOL_COLORMODE_REMAP; } }
Header File Code (Toolcapaint.h)
#ifndef TOOLCAPAINT_H__ #define TOOLCAPAINT_H__ enum { ID_CA_PAINT_TOOL_COLORMODE = 1000, //First ID should start at 1000 ID_CA_PAINT_TOOL_COLORMODE_NORMAL = 1, ID_CA_PAINT_TOOL_COLORMODE_ADD = 2, ID_CA_PAINT_TOOL_COLORMODE_SUB = 3, ID_CA_PAINT_TOOL_COLORMODE_MUL = 4, ID_CA_PAINT_TOOL_COLORMODE_LIG = 5, ID_CA_PAINT_TOOL_COLORMODE_DARK = 6, ID_CA_PAINT_TOOL_COLORMODE_SMOOTH = 7, ID_CA_PAINT_TOOL_COLORMODE_AVERAGE = 8, ID_CA_PAINT_TOOL_COLORMODE_BLEED = 9, ID_CA_PAINT_TOOL_COLORMODE_INTENSITY = 10, ID_CA_PAINT_TOOL_COLORMODE_REMAP = 11, }; #endif // TOOLCAPAINT_H__
String File Code (Toolcapaint.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_PAINT_TOOL_COLORMODE "Mode"; ID_CA_PAINT_TOOL_COLORMODE_NORMAL "Normal"; ID_CA_PAINT_TOOL_COLORMODE_ADD "Add"; ID_CA_PAINT_TOOL_COLORMODE_SUB "Substract"; ID_CA_PAINT_TOOL_COLORMODE_MUL "Multiply"; ID_CA_PAINT_TOOL_COLORMODE_LIG "Lighten"; ID_CA_PAINT_TOOL_COLORMODE_DARK "Darken"; ID_CA_PAINT_TOOL_COLORMODE_SMOOTH "Smooth"; ID_CA_PAINT_TOOL_COLORMODE_AVERAGE "Average"; ID_CA_PAINT_TOOL_COLORMODE_BLEED "Bleed"; ID_CA_PAINT_TOOL_COLORMODE_INTENSITY "Intensity"; ID_CA_PAINT_TOOL_COLORMODE_REMAP "Remap"; }