Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id ID_CA_PAINT_TOOL_MAINMODE in Toolcapaint

Note that this is not the actual code from the Toolcapaint file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Toolcapaint.res)


LONG  ID_CA_PAINT_TOOL_MAINMODE
{
                        
    CYCLE 
    {         ID_CA_PAINT_TOOL_MAINMODE_VERTEXMAP; 
        ID_CA_PAINT_TOOL_MAINMODE_VERTEXCOLOR; 
        ID_CA_PAINT_TOOL_MAINMODE_VERTEXCOLOR_ALPHA; 
        ID_CA_PAINT_TOOL_MAINMODE_VERTEXALPHA; 
    }
}
            

Header File Code (Toolcapaint.h)

#ifndef TOOLCAPAINT_H__
#define TOOLCAPAINT_H__
enum
{
  ID_CA_PAINT_TOOL_MAINMODE = 1000,  //First ID should start at 1000
    ID_CA_PAINT_TOOL_MAINMODE_VERTEXMAP = 1,
    ID_CA_PAINT_TOOL_MAINMODE_VERTEXCOLOR = 2,
    ID_CA_PAINT_TOOL_MAINMODE_VERTEXCOLOR_ALPHA = 3,
    ID_CA_PAINT_TOOL_MAINMODE_VERTEXALPHA = 4,
};
#endif	// TOOLCAPAINT_H__

String File Code (Toolcapaint.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  ID_CA_PAINT_TOOL_MAINMODE    "PaintMode";
    ID_CA_PAINT_TOOL_MAINMODE_VERTEXMAP    "VertexMap";
    ID_CA_PAINT_TOOL_MAINMODE_VERTEXCOLOR    "VertexColor(RGB)";
    ID_CA_PAINT_TOOL_MAINMODE_VERTEXCOLOR_ALPHA    "VertexColor(RGB+Alpha)";
    ID_CA_PAINT_TOOL_MAINMODE_VERTEXALPHA    "VertexColor(Alpha)";
}