Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_PAINT_TOOL_MODE
Element Information
Sample Code
Example code for the id ID_CA_PAINT_TOOL_MODE in Toolcapaint
Note that this is not the actual code from the Toolcapaint file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Toolcapaint.res)
LONG ID_CA_PAINT_TOOL_MODE { SCALE_H ; CYCLE { ID_CA_PAINT_TOOL_MODE_ADD; ID_CA_PAINT_TOOL_MODE_SUBTRACT; ID_CA_PAINT_TOOL_MODE_ABS; ID_CA_PAINT_TOOL_MODE_SMOOTH; ID_CA_PAINT_TOOL_MODE_AVERAGE; ID_CA_PAINT_TOOL_MODE_BLEED; ID_CA_PAINT_TOOL_MODE_INTENSITY; ID_CA_PAINT_TOOL_MODE_REMAP; } }
Header File Code (Toolcapaint.h)
#ifndef TOOLCAPAINT_H__ #define TOOLCAPAINT_H__ enum { ID_CA_PAINT_TOOL_MODE = 1000, //First ID should start at 1000 ID_CA_PAINT_TOOL_MODE_ADD = 1, ID_CA_PAINT_TOOL_MODE_SUBTRACT = 2, ID_CA_PAINT_TOOL_MODE_ABS = 3, ID_CA_PAINT_TOOL_MODE_SMOOTH = 4, ID_CA_PAINT_TOOL_MODE_AVERAGE = 5, ID_CA_PAINT_TOOL_MODE_BLEED = 6, ID_CA_PAINT_TOOL_MODE_INTENSITY = 7, ID_CA_PAINT_TOOL_MODE_REMAP = 8, }; #endif // TOOLCAPAINT_H__
String File Code (Toolcapaint.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_PAINT_TOOL_MODE "Mode"; ID_CA_PAINT_TOOL_MODE_ADD "Add"; ID_CA_PAINT_TOOL_MODE_SUBTRACT "Subtract"; ID_CA_PAINT_TOOL_MODE_ABS "Absolute"; ID_CA_PAINT_TOOL_MODE_SMOOTH "Smooth"; ID_CA_PAINT_TOOL_MODE_AVERAGE "Average"; ID_CA_PAINT_TOOL_MODE_BLEED "Bleed"; ID_CA_PAINT_TOOL_MODE_INTENSITY "Intensity"; ID_CA_PAINT_TOOL_MODE_REMAP "Remap"; }