Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_PAINT_TOOL_SYMMETRY_COORD
Element Information
Sample Code
Example code for the id ID_CA_PAINT_TOOL_SYMMETRY_COORD in Toolcapaint
Note that this is not the actual code from the Toolcapaint file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Toolcapaint.res)
LONG ID_CA_PAINT_TOOL_SYMMETRY_COORD { SCALE_H ; CYCLE { ID_CA_PAINT_TOOL_SYMMETRY_COORD_LOCAL; ID_CA_PAINT_TOOL_SYMMETRY_COORD_WORLD; ID_CA_PAINT_TOOL_SYMMETRY_COORD_CUSTOM; } }
Header File Code (Toolcapaint.h)
#ifndef TOOLCAPAINT_H__ #define TOOLCAPAINT_H__ enum { ID_CA_PAINT_TOOL_SYMMETRY_COORD = 1000, //First ID should start at 1000 ID_CA_PAINT_TOOL_SYMMETRY_COORD_LOCAL = 1, ID_CA_PAINT_TOOL_SYMMETRY_COORD_WORLD = 2, ID_CA_PAINT_TOOL_SYMMETRY_COORD_CUSTOM = 3, }; #endif // TOOLCAPAINT_H__
String File Code (Toolcapaint.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_PAINT_TOOL_SYMMETRY_COORD "Coord"; ID_CA_PAINT_TOOL_SYMMETRY_COORD_LOCAL "Local"; ID_CA_PAINT_TOOL_SYMMETRY_COORD_WORLD "World"; ID_CA_PAINT_TOOL_SYMMETRY_COORD_CUSTOM "Custom"; }