Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_WEIGHT_TOOL_MODE
Element Information
Sample Code
Example code for the id ID_CA_WEIGHT_TOOL_MODE in Toolcaweight
Note that this is not the actual code from the Toolcaweight file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Toolcaweight.res)
LONG ID_CA_WEIGHT_TOOL_MODE { FIT_H ; SCALE_H ; CYCLE { ID_CA_WEIGHT_BASE_MODE_ADD; ID_CA_WEIGHT_BASE_MODE_SPRAY; ID_CA_WEIGHT_BASE_MODE_SUBTRACT; ID_CA_WEIGHT_BASE_MODE_ABS; ID_CA_WEIGHT_BASE_MODE_SMOOTH; ID_CA_WEIGHT_BASE_MODE_BLEED; ID_CA_WEIGHT_BASE_MODE_INTENSITY; ID_CA_WEIGHT_BASE_MODE_REMAP; ID_CA_WEIGHT_BASE_MODE_PRUNE; ID_CA_WEIGHT_BASE_MODE_DROPPER; } }
Header File Code (Toolcaweight.h)
#ifndef TOOLCAWEIGHT_H__ #define TOOLCAWEIGHT_H__ enum { ID_CA_WEIGHT_TOOL_MODE = 1000, //First ID should start at 1000 ID_CA_WEIGHT_BASE_MODE_ADD = 1, ID_CA_WEIGHT_BASE_MODE_SPRAY = 2, ID_CA_WEIGHT_BASE_MODE_SUBTRACT = 3, ID_CA_WEIGHT_BASE_MODE_ABS = 4, ID_CA_WEIGHT_BASE_MODE_SMOOTH = 5, ID_CA_WEIGHT_BASE_MODE_BLEED = 6, ID_CA_WEIGHT_BASE_MODE_INTENSITY = 7, ID_CA_WEIGHT_BASE_MODE_REMAP = 8, ID_CA_WEIGHT_BASE_MODE_PRUNE = 9, ID_CA_WEIGHT_BASE_MODE_DROPPER = 10, }; #endif // TOOLCAWEIGHT_H__
String File Code (Toolcaweight.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_WEIGHT_TOOL_MODE "Mode"; ID_CA_WEIGHT_BASE_MODE_ADD ""; ID_CA_WEIGHT_BASE_MODE_SPRAY ""; ID_CA_WEIGHT_BASE_MODE_SUBTRACT ""; ID_CA_WEIGHT_BASE_MODE_ABS ""; ID_CA_WEIGHT_BASE_MODE_SMOOTH ""; ID_CA_WEIGHT_BASE_MODE_BLEED ""; ID_CA_WEIGHT_BASE_MODE_INTENSITY ""; ID_CA_WEIGHT_BASE_MODE_REMAP ""; ID_CA_WEIGHT_BASE_MODE_PRUNE ""; ID_CA_WEIGHT_BASE_MODE_DROPPER ""; }