Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID TOONUP_PREFS_PREVIEW
Element Information
Sample Code
Example code for the id TOONUP_PREFS_PREVIEW in Ttoonupprefs
Note that this is not the actual code from the Ttoonupprefs file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ttoonupprefs.res)
LONG TOONUP_PREFS_PREVIEW { CYCLE { TOONUP_PREFS_PREVIEW_STANDARD; TOONUP_PREFS_PREVIEW_CUBE; TOONUP_PREFS_PREVIEW_ROUNDCUBE; TOONUP_PREFS_PREVIEW_PLANE; TOONUP_PREFS_PREVIEW_CYLINDER; TOONUP_PREFS_PREVIEW_TORUS; TOONUP_PREFS_PREVIEW_PLANEBACK; TOONUP_PREFS_PREVIEW_SPHERE; TOONUP_PREFS_PREVIEW_DOUBLETORUS; TOONUP_PREFS_PREVIEW_KNOT; TOONUP_PREFS_PREVIEW_STROKE; TOONUP_PREFS_PREVIEW_CUSTOM; } }
Header File Code (Ttoonupprefs.h)
#ifndef TTOONUPPREFS_H__ #define TTOONUPPREFS_H__ enum { TOONUP_PREFS_PREVIEW = 1000, //First ID should start at 1000 TOONUP_PREFS_PREVIEW_STANDARD = 1, TOONUP_PREFS_PREVIEW_CUBE = 2, TOONUP_PREFS_PREVIEW_ROUNDCUBE = 3, TOONUP_PREFS_PREVIEW_PLANE = 4, TOONUP_PREFS_PREVIEW_CYLINDER = 5, TOONUP_PREFS_PREVIEW_TORUS = 6, TOONUP_PREFS_PREVIEW_PLANEBACK = 7, TOONUP_PREFS_PREVIEW_SPHERE = 8, TOONUP_PREFS_PREVIEW_DOUBLETORUS = 9, TOONUP_PREFS_PREVIEW_KNOT = 10, TOONUP_PREFS_PREVIEW_STROKE = 11, TOONUP_PREFS_PREVIEW_CUSTOM = 12, }; #endif // TTOONUPPREFS_H__
String File Code (Ttoonupprefs.str)
// C4D-StringResource // Identifier Text STRINGTABLE { TOONUP_PREFS_PREVIEW "MaterialDefaultProject"; TOONUP_PREFS_PREVIEW_STANDARD "Standard"; TOONUP_PREFS_PREVIEW_CUBE "Cube"; TOONUP_PREFS_PREVIEW_ROUNDCUBE "RoundedCube"; TOONUP_PREFS_PREVIEW_PLANE "Plane"; TOONUP_PREFS_PREVIEW_CYLINDER "Cylinder"; TOONUP_PREFS_PREVIEW_TORUS "Torus"; TOONUP_PREFS_PREVIEW_PLANEBACK "PlaneBacklit"; TOONUP_PREFS_PREVIEW_SPHERE "Sphere"; TOONUP_PREFS_PREVIEW_DOUBLETORUS "DoubleTorus"; TOONUP_PREFS_PREVIEW_KNOT "Knot"; TOONUP_PREFS_PREVIEW_STROKE "Stroke"; TOONUP_PREFS_PREVIEW_CUSTOM "Custom"; }