Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id GI_SETUP_DATA_RADIANCE_MODE in VPgisetup

Note that this is not the actual code from the VPgisetup file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (VPgisetup.res)


LONG  GI_SETUP_DATA_RADIANCE_MODE
{
FIT_H  ;  ANIM  OFF;                          
    CYCLE 
    {         GI_SETUP_RADIANCE_MODE_NORMAL; 
        GI_SETUP_RADIANCE_MODE_POINTS; 
        GI_SETUP_RADIANCE_MODE_SHADED; 
        GI_SETUP_RADIANCE_MODE_SHADED_FRONT; 
        GI_SETUP_RADIANCE_MODE_SHADED_BACK; 
    }
}
            

Header File Code (VPgisetup.h)

#ifndef VPGISETUP_H__
#define VPGISETUP_H__
enum
{
  GI_SETUP_DATA_RADIANCE_MODE = 1000,  //First ID should start at 1000
    GI_SETUP_RADIANCE_MODE_NORMAL = 1,
    GI_SETUP_RADIANCE_MODE_POINTS = 2,
    GI_SETUP_RADIANCE_MODE_SHADED = 3,
    GI_SETUP_RADIANCE_MODE_SHADED_FRONT = 4,
    GI_SETUP_RADIANCE_MODE_SHADED_BACK = 5,
};
#endif	// VPGISETUP_H__

String File Code (VPgisetup.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  GI_SETUP_DATA_RADIANCE_MODE    "Mode";
    GI_SETUP_RADIANCE_MODE_NORMAL    "Normal";
    GI_SETUP_RADIANCE_MODE_POINTS    "VisualizeTexels";
    GI_SETUP_RADIANCE_MODE_SHADED    "VisualizeShading";
    GI_SETUP_RADIANCE_MODE_SHADED_FRONT    "VisualizeShading(Front)";
    GI_SETUP_RADIANCE_MODE_SHADED_BACK    "VisualizeShading(Back)";
}