Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GI_SETUP_DATA_SECONDARY_METHOD
Element Information
Sample Code
Example code for the id GI_SETUP_DATA_SECONDARY_METHOD in VPgisetup
Note that this is not the actual code from the VPgisetup file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (VPgisetup.res)
LONG GI_SETUP_DATA_SECONDARY_METHOD { PARENTCOLLAPSE ; ANIM OFF; CYCLE { GI_SETUP_METHOD_QMC; GI_SETUP_METHOD_CACHE; GI_SETUP_METHOD_RADIANCE; GI_SETUP_METHOD_LIGHT_MAPPING; GI_SETUP_METHOD_NONE; } }
Header File Code (VPgisetup.h)
#ifndef VPGISETUP_H__ #define VPGISETUP_H__ enum { GI_SETUP_DATA_SECONDARY_METHOD = 1000, //First ID should start at 1000 GI_SETUP_METHOD_QMC = 1, GI_SETUP_METHOD_CACHE = 2, GI_SETUP_METHOD_RADIANCE = 3, GI_SETUP_METHOD_LIGHT_MAPPING = 4, GI_SETUP_METHOD_NONE = 5, }; #endif // VPGISETUP_H__
String File Code (VPgisetup.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GI_SETUP_DATA_SECONDARY_METHOD "SecondaryMethod"; GI_SETUP_METHOD_QMC "Quasi-MonteCarlo(QMC)"; GI_SETUP_METHOD_CACHE "IrradianceCache"; GI_SETUP_METHOD_RADIANCE "RadiosityMaps"; GI_SETUP_METHOD_LIGHT_MAPPING "LightMapping"; GI_SETUP_METHOD_NONE "None"; }