Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id XPPREFS_DISPLAY in XPprefs

Note that this is not the actual code from the XPprefs file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (XPprefs.res)


LONG  XPPREFS_DISPLAY
{
                        
    CYCLE 
    {         XPPDISPLAY_DOT; 
        XPPDISPLAY_TICK; 
        XPPDISPLAY_AXIS; 
        XPPDISPLAY_BOX; 
        XPPDISPLAY_BOX3D; 
        XPPDISPLAY_BOX3D_FILLED; 
        XPPDISPLAY_SPHERE; 
        XPPDISPLAY_LINE; 
        XPPDISPLAY_CIRCLE; 
        XPPDISPLAY_CIRCLE_FILLED; 
        XPPDISPLAY_PYRAMID; 
        XPPDISPLAY_ARROW; 
        XPPDISPLAY_ARROW_FILLED; 
        XPPDISPLAY_NONE; 
    }
}
            

Header File Code (XPprefs.h)

#ifndef XPPREFS_H__
#define XPPREFS_H__
enum
{
  XPPREFS_DISPLAY = 1000,  //First ID should start at 1000
    XPPDISPLAY_DOT = 1,
    XPPDISPLAY_TICK = 2,
    XPPDISPLAY_AXIS = 3,
    XPPDISPLAY_BOX = 4,
    XPPDISPLAY_BOX3D = 5,
    XPPDISPLAY_BOX3D_FILLED = 6,
    XPPDISPLAY_SPHERE = 7,
    XPPDISPLAY_LINE = 8,
    XPPDISPLAY_CIRCLE = 9,
    XPPDISPLAY_CIRCLE_FILLED = 10,
    XPPDISPLAY_PYRAMID = 11,
    XPPDISPLAY_ARROW = 12,
    XPPDISPLAY_ARROW_FILLED = 13,
    XPPDISPLAY_NONE = 14,
};
#endif	// XPPREFS_H__

String File Code (XPprefs.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  XPPREFS_DISPLAY    "EditorDisplay";
    XPPDISPLAY_DOT    "Dots";
    XPPDISPLAY_TICK    "Ticks";
    XPPDISPLAY_AXIS    "Axes";
    XPPDISPLAY_BOX    "Squares";
    XPPDISPLAY_BOX3D    "Box";
    XPPDISPLAY_BOX3D_FILLED    "Box(Filled)";
    XPPDISPLAY_SPHERE    "Spheres";
    XPPDISPLAY_LINE    "Lines";
    XPPDISPLAY_CIRCLE    "Circle";
    XPPDISPLAY_CIRCLE_FILLED    "Circle(Filled)";
    XPPDISPLAY_PYRAMID    "Pyramid";
    XPPDISPLAY_ARROW    "Arrow";
    XPPDISPLAY_ARROW_FILLED    "Arrow(Filled)";
    XPPDISPLAY_NONE    "None";
}