Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XP_RENDER_SHADOWS
Element Information
Sample Code
Example code for the id XP_RENDER_SHADOWS in XVPrender
Note that this is not the actual code from the XVPrender file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (XVPrender.res)
LONG XP_RENDER_SHADOWS { HIDDEN ; CYCLE { XP_RENDER_SHADOWS_AUTO; XP_RENDER_SHADOWS_RAY; XP_RENDER_SHADOWS_SOFT_MAP; XP_RENDER_SHADOWS_SOFT; XP_RENDER_SHADOWS_CUSTOM; } }
Header File Code (XVPrender.h)
#ifndef XVPRENDER_H__ #define XVPRENDER_H__ enum { XP_RENDER_SHADOWS = 1000, //First ID should start at 1000 XP_RENDER_SHADOWS_AUTO = 1, XP_RENDER_SHADOWS_RAY = 2, XP_RENDER_SHADOWS_SOFT_MAP = 3, XP_RENDER_SHADOWS_SOFT = 4, XP_RENDER_SHADOWS_CUSTOM = 5, }; #endif // XVPRENDER_H__
String File Code (XVPrender.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XP_RENDER_SHADOWS "Shadows"; XP_RENDER_SHADOWS_AUTO "Auto"; XP_RENDER_SHADOWS_RAY "Ray"; XP_RENDER_SHADOWS_SOFT_MAP "SoftMap"; XP_RENDER_SHADOWS_SOFT "SoftRay"; XP_RENDER_SHADOWS_CUSTOM "Custom"; }