Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID BITMAPSHADER_LOCATEIMAGE
Element Information
Sample Code
Example code for the id BITMAPSHADER_LOCATEIMAGE in Xbitmap
Note that this is not the actual code from the Xbitmap file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Xbitmap.res)
BUTTON BITMAPSHADER_LOCATEIMAGE { FIT_H ; }
Header File Code (Xbitmap.h)
#ifndef XBITMAP_H__ #define XBITMAP_H__ enum { BITMAPSHADER_LOCATEIMAGE = 1000, //First ID should start at 1000 }; #endif // XBITMAP_H__
String File Code (Xbitmap.str)
// C4D-StringResource // Identifier Text STRINGTABLE { BITMAPSHADER_LOCATEIMAGE "LocateImage..."; }