Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID BITMAPSHADER_TIMING_MODE
Element Information
Sample Code
Example code for the id BITMAPSHADER_TIMING_MODE in Xbitmap
Note that this is not the actual code from the Xbitmap file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Xbitmap.res)
LONG BITMAPSHADER_TIMING_MODE { CYCLE { BITMAPSHADER_TIMING_MODE_SIMPLE; BITMAPSHADER_TIMING_MODE_LOOP; BITMAPSHADER_TIMING_MODE_PINGPONG; } }
Header File Code (Xbitmap.h)
#ifndef XBITMAP_H__ #define XBITMAP_H__ enum { BITMAPSHADER_TIMING_MODE = 1000, //First ID should start at 1000 BITMAPSHADER_TIMING_MODE_SIMPLE = 1, BITMAPSHADER_TIMING_MODE_LOOP = 2, BITMAPSHADER_TIMING_MODE_PINGPONG = 3, }; #endif // XBITMAP_H__
String File Code (Xbitmap.str)
// C4D-StringResource // Identifier Text STRINGTABLE { BITMAPSHADER_TIMING_MODE "Mode"; BITMAPSHADER_TIMING_MODE_SIMPLE "Simple"; BITMAPSHADER_TIMING_MODE_LOOP "Loop"; BITMAPSHADER_TIMING_MODE_PINGPONG "Ping-Pong"; }