Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id BITMAPSHADER_TIMING_TIMING in Xbitmap

Note that this is not the actual code from the Xbitmap file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Xbitmap.res)


LONG  BITMAPSHADER_TIMING_TIMING
{
                        
    CYCLE 
    {         BITMAPSHADER_TIMING_TIMING_FRAME; 
        BITMAPSHADER_TIMING_TIMING_SECOND; 
        BITMAPSHADER_TIMING_TIMING_AREA; 
    }
}
            

Header File Code (Xbitmap.h)

#ifndef XBITMAP_H__
#define XBITMAP_H__
enum
{
  BITMAPSHADER_TIMING_TIMING = 1000,  //First ID should start at 1000
    BITMAPSHADER_TIMING_TIMING_FRAME = 1,
    BITMAPSHADER_TIMING_TIMING_SECOND = 2,
    BITMAPSHADER_TIMING_TIMING_AREA = 3,
};
#endif	// XBITMAP_H__

String File Code (Xbitmap.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  BITMAPSHADER_TIMING_TIMING    "Timing";
    BITMAPSHADER_TIMING_TIMING_FRAME    "ExactFrame";
    BITMAPSHADER_TIMING_TIMING_SECOND    "ExactSecond";
    BITMAPSHADER_TIMING_TIMING_AREA    "Range";
}