Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID MGBEATSHADER_PEAK
Element Information
Sample Code
Example code for the id MGBEATSHADER_PEAK in Xmg_beat
Note that this is not the actual code from the Xmg_beat file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Xmg_beat.res)
REAL MGBEATSHADER_PEAK { UNIT PERCENT; MIN 0; MAX 100; CUSTOMGUI REALSLIDER; }
Header File Code (Xmg_beat.h)
#ifndef XMG_BEAT_H__ #define XMG_BEAT_H__ enum { MGBEATSHADER_PEAK = 1000, //First ID should start at 1000 }; #endif // XMG_BEAT_H__
String File Code (Xmg_beat.str)
// C4D-StringResource // Identifier Text STRINGTABLE { MGBEATSHADER_PEAK "PeakRange"; }