Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id SPOTSHADER_GAP_SHAPE in Xspotshader

Note that this is not the actual code from the Xspotshader file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Xspotshader.res)


LONG  SPOTSHADER_GAP_SHAPE
{
DEFAULT  1;                          
    CYCLE 
    {         SPOTSHADER_GAP_SHAPE_CIRCLE; 
        SPOTSHADER_GAP_SHAPE_DIAMOND; 
        SPOTSHADER_GAP_SHAPE_CHECKER; 
        SPOTSHADER_GAP_SHAPE_SQUARE; 
        SPOTSHADER_GAP_SHAPE_ULINES; 
        SPOTSHADER_GAP_SHAPE_VLINES; 
        SPOTSHADER_GAP_SHAPE_GRID; 
        SPOTSHADER_GAP_SHAPE_TEXTURE; 
    }
}
            

Header File Code (Xspotshader.h)

#ifndef XSPOTSHADER_H__
#define XSPOTSHADER_H__
enum
{
  SPOTSHADER_GAP_SHAPE = 1000,  //First ID should start at 1000
    SPOTSHADER_GAP_SHAPE_CIRCLE = 1,
    SPOTSHADER_GAP_SHAPE_DIAMOND = 2,
    SPOTSHADER_GAP_SHAPE_CHECKER = 3,
    SPOTSHADER_GAP_SHAPE_SQUARE = 4,
    SPOTSHADER_GAP_SHAPE_ULINES = 5,
    SPOTSHADER_GAP_SHAPE_VLINES = 6,
    SPOTSHADER_GAP_SHAPE_GRID = 7,
    SPOTSHADER_GAP_SHAPE_TEXTURE = 8,
};
#endif	// XSPOTSHADER_H__

String File Code (Xspotshader.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  SPOTSHADER_GAP_SHAPE    "Shape";
    SPOTSHADER_GAP_SHAPE_CIRCLE    "Circle";
    SPOTSHADER_GAP_SHAPE_DIAMOND    "Diamond";
    SPOTSHADER_GAP_SHAPE_CHECKER    "Checker";
    SPOTSHADER_GAP_SHAPE_SQUARE    "Square";
    SPOTSHADER_GAP_SHAPE_ULINES    "LinesU";
    SPOTSHADER_GAP_SHAPE_VLINES    "LinesV";
    SPOTSHADER_GAP_SHAPE_GRID    "Grid";
    SPOTSHADER_GAP_SHAPE_TEXTURE    "Texture";
}