Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID MULTIPASSOBJECT_REFLECTION_MATERIALS
Element Information
Sample Code
Example code for the id MULTIPASSOBJECT_REFLECTION_MATERIALS in Zmultipass
Note that this is not the actual code from the Zmultipass file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Zmultipass.res)
LONG MULTIPASSOBJECT_REFLECTION_MATERIALS { ANIM OFF; CYCLE { MULTIPASSOBJECT_REFLECTION_SEPARATE_NONE; MULTIPASSOBJECT_REFLECTION_SEPARATE_ALL; MULTIPASSOBJECT_REFLECTION_SEPARATE_SELECTED; } }
Header File Code (Zmultipass.h)
#ifndef ZMULTIPASS_H__ #define ZMULTIPASS_H__ enum { MULTIPASSOBJECT_REFLECTION_MATERIALS = 1000, //First ID should start at 1000 MULTIPASSOBJECT_REFLECTION_SEPARATE_NONE = 1, MULTIPASSOBJECT_REFLECTION_SEPARATE_ALL = 2, MULTIPASSOBJECT_REFLECTION_SEPARATE_SELECTED = 3, }; #endif // ZMULTIPASS_H__
String File Code (Zmultipass.str)
// C4D-StringResource // Identifier Text STRINGTABLE { MULTIPASSOBJECT_REFLECTION_MATERIALS "SeparateMaterials"; MULTIPASSOBJECT_REFLECTION_SEPARATE_NONE "None"; MULTIPASSOBJECT_REFLECTION_SEPARATE_ALL "All"; MULTIPASSOBJECT_REFLECTION_SEPARATE_SELECTED "Selected"; }