Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID OBJIMPORTOPTIONS_NORMALS
Element Information
Sample Code
Example code for the id OBJIMPORTOPTIONS_NORMALS in fobjimport2
Note that this is not the actual code from the fobjimport2 file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (fobjimport2.res)
LONG OBJIMPORTOPTIONS_NORMALS { DEFAULT OBJIMPORTOPTIONS_NORMALS_VERTEX; CYCLE { OBJIMPORTOPTIONS_NORMALS_NOIMPORT; OBJIMPORTOPTIONS_NORMALS_PHONGTAG; OBJIMPORTOPTIONS_NORMALS_VERTEX; } }
Header File Code (fobjimport2.h)
#ifndef FOBJIMPORT2_H__ #define FOBJIMPORT2_H__ enum { OBJIMPORTOPTIONS_NORMALS = 1000, //First ID should start at 1000 OBJIMPORTOPTIONS_NORMALS_NOIMPORT = 1, OBJIMPORTOPTIONS_NORMALS_PHONGTAG = 2, OBJIMPORTOPTIONS_NORMALS_VERTEX = 3, }; #endif // FOBJIMPORT2_H__
String File Code (fobjimport2.str)
// C4D-StringResource // Identifier Text STRINGTABLE { OBJIMPORTOPTIONS_NORMALS "Normals"; OBJIMPORTOPTIONS_NORMALS_NOIMPORT "None"; OBJIMPORTOPTIONS_NORMALS_PHONGTAG "PhongTag"; OBJIMPORTOPTIONS_NORMALS_VERTEX "Vertices"; }