Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID O_BEVEL_MITERING
Element Information
Sample Code
Example code for the id O_BEVEL_MITERING in obevel
Note that this is not the actual code from the obevel file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (obevel.res)
LONG O_BEVEL_MITERING { CYCLE { O_BEVEL_MITERING_DEFAULT; O_BEVEL_MITERING_UNIFORM; O_BEVEL_MITERING_RADIAL; O_BEVEL_MITERING_PATCH; } }
Header File Code (obevel.h)
#ifndef OBEVEL_H__ #define OBEVEL_H__ enum { O_BEVEL_MITERING = 1000, //First ID should start at 1000 O_BEVEL_MITERING_DEFAULT = 1, O_BEVEL_MITERING_UNIFORM = 2, O_BEVEL_MITERING_RADIAL = 3, O_BEVEL_MITERING_PATCH = 4, }; #endif // OBEVEL_H__
String File Code (obevel.str)
// C4D-StringResource // Identifier Text STRINGTABLE { O_BEVEL_MITERING "Mitering"; O_BEVEL_MITERING_DEFAULT "Default"; O_BEVEL_MITERING_UNIFORM "Uniform"; O_BEVEL_MITERING_RADIAL "Radial"; O_BEVEL_MITERING_PATCH "Patch"; }