Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID MDATA_SCULPTBRUSH_WAXMODE
Element Information
Sample Code
Example code for the id MDATA_SCULPTBRUSH_WAXMODE in toolsculptbrushwax
Note that this is not the actual code from the toolsculptbrushwax file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (toolsculptbrushwax.res)
LONG MDATA_SCULPTBRUSH_WAXMODE { FIT_H ; SCALE_H ; CYCLE { MDATA_SCULPTBRUSH_WAXMODE_A; MDATA_SCULPTBRUSH_WAXMODE_B; } }
Header File Code (toolsculptbrushwax.h)
#ifndef TOOLSCULPTBRUSHWAX_H__ #define TOOLSCULPTBRUSHWAX_H__ enum { MDATA_SCULPTBRUSH_WAXMODE = 1000, //First ID should start at 1000 MDATA_SCULPTBRUSH_WAXMODE_A = 1, MDATA_SCULPTBRUSH_WAXMODE_B = 2, }; #endif // TOOLSCULPTBRUSHWAX_H__
String File Code (toolsculptbrushwax.str)
// C4D-StringResource // Identifier Text STRINGTABLE { MDATA_SCULPTBRUSH_WAXMODE "WaxMode"; MDATA_SCULPTBRUSH_WAXMODE_A "FlowOver"; MDATA_SCULPTBRUSH_WAXMODE_B "Valley"; }