Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID VP_NORMALPASS_FLIP
Element Information
Sample Code
Example code for the id VP_NORMALPASS_FLIP in vpnormalpass
Note that this is not the actual code from the vpnormalpass file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (vpnormalpass.res)
LONG VP_NORMALPASS_FLIP { CYCLE { VP_NORMALPASS_FLIP_RGB; VP_NORMALPASS_FLIP_RBG; VP_NORMALPASS_FLIP_GBR; VP_NORMALPASS_FLIP_GRB; VP_NORMALPASS_FLIP_BGR; VP_NORMALPASS_FLIP_BRG; } }
Header File Code (vpnormalpass.h)
#ifndef VPNORMALPASS_H__ #define VPNORMALPASS_H__ enum { VP_NORMALPASS_FLIP = 1000, //First ID should start at 1000 VP_NORMALPASS_FLIP_RGB = 1, VP_NORMALPASS_FLIP_RBG = 2, VP_NORMALPASS_FLIP_GBR = 3, VP_NORMALPASS_FLIP_GRB = 4, VP_NORMALPASS_FLIP_BGR = 5, VP_NORMALPASS_FLIP_BRG = 6, }; #endif // VPNORMALPASS_H__
String File Code (vpnormalpass.str)
// C4D-StringResource // Identifier Text STRINGTABLE { VP_NORMALPASS_FLIP "ChannelOrder"; VP_NORMALPASS_FLIP_RGB "RGB"; VP_NORMALPASS_FLIP_RBG "RBG"; VP_NORMALPASS_FLIP_GBR "GBR"; VP_NORMALPASS_FLIP_GRB "GRB"; VP_NORMALPASS_FLIP_BGR "BGR"; VP_NORMALPASS_FLIP_BRG "BRG"; }